
![]() 0.00%   | ![]() 50.00%   | ![]() 0.00%   | 
![]() 100.00%   | ![]() 0.00%   | ![]() 50.00%   | 
| 🔪 Melee kills: | 12 | 
| 🏹 Ranged kills: | 6 | 
| 🥏 Throwing kills: | 0 | 
| 🐴 Mounted melee kills: | 0 | 
| 🐴 Mounted ranged kills: | 0 | 
| 🐴 Mounted throwing kills: | 0 | 
| ⛑ Assists: | 32 | 
| Avg. assists per round: | 1.03 | 
| Total kills: | 18 | 
| Avg. kills per round: | 0.58 | 
| 🔪 Deaths by melee: | 31 | 
| 🏹 Deaths by bow/crossbow: | 3 | 
| 🥏 Deaths by throwing: | 1 | 
| 🐴 Deaths by mounted melee: | 12 | 
| 🐴 Deaths by mounted ranged: | 0 | 
| 🐴 Deaths by mounted throwing: | 0 | 
| 🚝 Suicides: | 0 | 
| Total deaths (without tk): | 47 | 
| Total deaths (including tk): | 48 | 
| 🔪 Melee damage: | 1900 | 
| 🏹 Ranged damage: | 1882 | 
| 🥏 Throwing damage: | 0 | 
| 🐴 Mounted melee damage: | 2 | 
| 🐴 Mounted ranged damage: | 0 | 
| 🐴 Mounted throwing damage: | 0 | 
| 🏇 Damage to (enemy) horses: | 4404 | 
| Total damage: | 3784 | 
| Avg. melee damage per round: | 61.35 | 
| Avg. ranged damage per round: | 60.71 | 
| Avg. damage per round: | 122.06 | 
| 🏹 Shots (arrows/bolts): | 211 | ||
| 🏹 Hits (arrows/bolts): | 48 | ||
| 🏹 Shield hits (arrows/bolts): | 20 | ||
| 🏹 Headshots (arrows/bolts): | 7 | ||
| 🥏 Thrown missiles: | 6 | ||
| 🥏 Hit throwings: | 0 | ||
| 🥏 Shield hits (throwing): | 2 | ||
| 🥏 HS throwing: | 0 | ||
| A/B HR: | 25.13 % | HS rate: | 14.58 % | 
| T HR: | 0.00 % | HS rate: | 0.00 % | 
| Note: Hit shields will be negated with shot missiles / thrown missiles, so they do not affect your hitrate. | |||
| 👢 Hit kicks: | 5 | 
| 🥊 Onehit an enemy: | 0 | 
| ☠ Got onehit: | 1 | 
| 🤺 Chainattack kills: | 0 | 
| 🏎 Horse bump kills: | 0 | 
| 🏏 Couched enemies: | 0 | 
| ⛰ Shot someone off a ledge: | 0 | 
| ⛰ Threw someone off a ledge: | 0 | 
| ⛰ Kicked someone off a ledge: | 0 | 
| ⛰ Hit someone off a ledge: | 0 | 
| 🔪 Melee damage: | 135 | 
| 🏹 Ranged damage: | 67 | 
| 🥏 Throwing damage: | 0 | 
| 🔪 Mounted melee damage: | 0 | 
| 🏹 Mounted ranged damage: | 0 | 
| 🥏 Mounted throwing damage: | 0 | 
| 🏇 Total horse damage: | 44 | 
| Total teamdamage: | 202 | 
| Avg. melee teamdamage per round: | 4.35 | 
| Avg. ranged teamdamage per round: | 2.16 | 
| Avg. teamdamage per round: | 6.52 | 
| 🔪 Melee teamkills: | 2 | 
| 🏹 Ranged teamkills: | 1 | 
| 🥏 Throwing teamkills: | 0 | 
| 🔪 Mounted melee teamkills: | 0 | 
| 🏹 Mounted ranged teamkills: | 0 | 
| 🥏 Mounted throwing teamkills: | 0 | 
| Total teamkills: | 3 | 
| 🔪 Melee damage: | 173 | 
| 🏹 Ranged damage: | 34 | 
| 🥏 Throwing damage: | 0 | 
| 🔪 Mounted melee damage: | 52 | 
| 🏹 Mounted ranged damage: | 0 | 
| 🥏 Mounted throwing damage: | 0 | 
| 🏇 Total horse teamdamage: | 44 | 
| Total teamdamage received: | 259 | 
| 🔪 Deaths by melee: | 0 | 
| 🏹 Deaths by bow/crossbow: | 0 | 
| 🥏 Deaths by throwing: | 0 | 
| 🔪 Deaths by mounted melee:: | 1 | 
| 🏹 Deaths by mounted ranged:: | 0 | 
| 🥏 Deaths by mounted throwing:: | 0 | 
| Total deaths by teammates: | 1 | 
| # | Faction 1 | Faction 2 | Team 1 | Team 2 | Date | 
|---|---|---|---|---|---|
| Empire  | Battania  | Team Δg⊕ny<Solve e† Coagula> (5)  | Team [IE] albie (5)  | 11.7.2024, 22:04  | |
| Vlandia  | Khuzait  | Team [KHG] celagu (2)  | Team [IE] DarkLight (6)  | 10.7.2024, 22:32  | |
| Vlandia  | Empire  | Team [DoF] Launi (0)  | Team [KHG] celagu (6)  | 10.7.2024, 22:00  | |
| Empire  | Battania  | Team [HINQ] Gudvin (1)  | Team [RPGS] Inspire (6)  | 10.7.2024, 21:39  |