
![]() 33.33% | ![]() 25.00% | ![]() 0.00% |
![]() 50.00% | ![]() 0.00% | ![]() 100.00% |
| 🔪 Melee kills: | 35 |
| 🏹 Ranged kills: | 0 |
| 🥏 Throwing kills: | 2 |
| 🐴 Mounted melee kills: | 1 |
| 🐴 Mounted ranged kills: | 0 |
| 🐴 Mounted throwing kills: | 0 |
| ⛑ Assists: | 18 |
| Avg. assists per round: | 0.40 |
| Total kills: | 38 |
| Avg. kills per round: | 0.84 |
| 🔪 Deaths by melee: | 46 |
| 🏹 Deaths by bow/crossbow: | 10 |
| 🥏 Deaths by throwing: | 1 |
| 🐴 Deaths by mounted melee: | 26 |
| 🐴 Deaths by mounted ranged: | 0 |
| 🐴 Deaths by mounted throwing: | 0 |
| 🚝 Suicides: | 0 |
| Total deaths (without tk): | 83 |
| Total deaths (including tk): | 87 |
| 🔪 Melee damage: | 3060 |
| 🏹 Ranged damage: | 0 |
| 🥏 Throwing damage: | 124 |
| 🐴 Mounted melee damage: | 27 |
| 🐴 Mounted ranged damage: | 0 |
| 🐴 Mounted throwing damage: | 0 |
| 🏇 Damage to (enemy) horses: | 1267 |
| Total damage: | 3211 |
| Avg. melee damage per round: | 68.60 |
| Avg. ranged damage per round: | 2.76 |
| Avg. damage per round: | 71.36 |
| 🏹 Shots (arrows/bolts): | 0 | ||
| 🏹 Hits (arrows/bolts): | 0 | ||
| 🏹 Shield hits (arrows/bolts): | 0 | ||
| 🏹 Headshots (arrows/bolts): | 0 | ||
| 🥏 Thrown missiles: | 30 | ||
| 🥏 Hit throwings: | 3 | ||
| 🥏 Shield hits (throwing): | 7 | ||
| 🥏 HS throwing: | 2 | ||
| A/B HR: | 0.00 % | HS rate: | 0.00 % |
| T HR: | 13.04 % | HS rate: | 66.67 % |
| Note: Hit shields will be negated with shot missiles / thrown missiles, so they do not affect your hitrate. | |||
| 👢 Hit kicks: | 0 |
| 🥊 Onehit an enemy: | 0 |
| ☠ Got onehit: | 3 |
| 🤺 Chainattack kills: | 0 |
| 🏎 Horse bump kills: | 0 |
| 🏏 Couched enemies: | 0 |
| ⛰ Shot someone off a ledge: | 0 |
| ⛰ Threw someone off a ledge: | 0 |
| ⛰ Kicked someone off a ledge: | 0 |
| ⛰ Hit someone off a ledge: | 0 |
| 🔪 Melee damage: | 141 |
| 🏹 Ranged damage: | 0 |
| 🥏 Throwing damage: | 0 |
| 🔪 Mounted melee damage: | 0 |
| 🏹 Mounted ranged damage: | 0 |
| 🥏 Mounted throwing damage: | 0 |
| 🏇 Total horse damage: | 35 |
| Total teamdamage: | 141 |
| Avg. melee teamdamage per round: | 3.13 |
| Avg. ranged teamdamage per round: | 0.00 |
| Avg. teamdamage per round: | 3.13 |
| 🔪 Melee teamkills: | 0 |
| 🏹 Ranged teamkills: | 0 |
| 🥏 Throwing teamkills: | 0 |
| 🔪 Mounted melee teamkills: | 0 |
| 🏹 Mounted ranged teamkills: | 0 |
| 🥏 Mounted throwing teamkills: | 0 |
| Total teamkills: | 0 |
| 🔪 Melee damage: | 114 |
| 🏹 Ranged damage: | 97 |
| 🥏 Throwing damage: | 24 |
| 🔪 Mounted melee damage: | 32 |
| 🏹 Mounted ranged damage: | 0 |
| 🥏 Mounted throwing damage: | 0 |
| 🏇 Total horse teamdamage: | 35 |
| Total teamdamage received: | 267 |
| 🔪 Deaths by melee: | 1 |
| 🏹 Deaths by bow/crossbow: | 1 |
| 🥏 Deaths by throwing: | 1 |
| 🔪 Deaths by mounted melee:: | 1 |
| 🏹 Deaths by mounted ranged:: | 0 |
| 🥏 Deaths by mounted throwing:: | 0 |
| Total deaths by teammates: | 4 |
| # | Faction 1 | Faction 2 | Team 1 | Team 2 | Date |
|---|---|---|---|---|---|
| Khuzait | Sturgia | Team [IE] KAMBY (1) | Team [VoV] Bury Zenek (6) | 7.12.2023, 01:24 | |
| Battania | Aserai | Team [VW] Ondine la Badine (6) | Team [RØ] Lahir (1) | 6.12.2023, 23:54 | |
| Battania | Empire | Team [IE] Tai lopez (6) | Team [TCV] Az (0) | 4.12.2023, 02:26 | |
| Aserai | Battania | Team [VoV] Bury Zenek (3) | Team [GGod] Zedonator the God of Bannerlord (5) | 4.12.2023, 02:03 | |
| Khuzait | Vlandia | Team [FNL] Fiorelusus (2) | Team [FØLK] SAHIN (6) | 4.12.2023, 01:22 | |
| Battania | Aserai | Team [DR] ritter (4) | Team [UKRs] Relynar (5) | 4.12.2023, 00:46 |