
![]() 0.00%   | ![]() 0.00%   | ![]() 0.00%   | 
![]() 100.00%   | ![]() 0.00%   | ![]() 100.00%   | 
| πͺ Melee kills: | 9 | 
| πΉ Ranged kills: | 0 | 
| π₯ Throwing kills: | 0 | 
| π΄ Mounted melee kills: | 0 | 
| π΄ Mounted ranged kills: | 0 | 
| π΄ Mounted throwing kills: | 0 | 
| β Assists: | 2 | 
| Avg. assists per round: | 0.25 | 
| Total kills: | 9 | 
| Avg. kills per round: | 1.13 | 
| πͺ Deaths by melee: | 4 | 
| πΉ Deaths by bow/crossbow: | 1 | 
| π₯ Deaths by throwing: | 0 | 
| π΄ Deaths by mounted melee: | 7 | 
| π΄ Deaths by mounted ranged: | 0 | 
| π΄ Deaths by mounted throwing: | 0 | 
| π Suicides: | 0 | 
| Total deaths (without tk): | 12 | 
| Total deaths (including tk): | 13 | 
| πͺ Melee damage: | 444 | 
| πΉ Ranged damage: | 0 | 
| π₯ Throwing damage: | 0 | 
| π΄ Mounted melee damage: | 1 | 
| π΄ Mounted ranged damage: | 0 | 
| π΄ Mounted throwing damage: | 0 | 
| π Damage to (enemy) horses: | 63 | 
| Total damage: | 445 | 
| Avg. melee damage per round: | 55.63 | 
| Avg. ranged damage per round: | 0.00 | 
| Avg. damage per round: | 55.63 | 
| πΉ Shots (arrows/bolts): | 0 | ||
| πΉ Hits (arrows/bolts): | 0 | ||
| πΉ Shield hits (arrows/bolts): | 0 | ||
| πΉ Headshots (arrows/bolts): | 0 | ||
| π₯ Thrown missiles: | 8 | ||
| π₯ Hit throwings: | 0 | ||
| π₯ Shield hits (throwing): | 0 | ||
| π₯ HS throwing: | 0 | ||
| A/B HR: | 0.00 % | HS rate: | 0.00 % | 
| T HR: | 0.00 % | HS rate: | 0.00 % | 
| Note: Hit shields will be negated with shot missiles / thrown missiles, so they do not affect your hitrate. | |||
| π’ Hit kicks: | 1 | 
| π₯ Onehit an enemy: | 0 | 
| β Got onehit: | 1 | 
| π€Ί Chainattack kills: | 0 | 
| π Horse bump kills: | 0 | 
| π Couched enemies: | 0 | 
| β° Shot someone off a ledge: | 0 | 
| β° Threw someone off a ledge: | 0 | 
| β° Kicked someone off a ledge: | 0 | 
| β° Hit someone off a ledge: | 0 | 
| πͺ Melee damage: | 2 | 
| πΉ Ranged damage: | 0 | 
| π₯ Throwing damage: | 0 | 
| πͺ Mounted melee damage: | 0 | 
| πΉ Mounted ranged damage: | 0 | 
| π₯ Mounted throwing damage: | 0 | 
| π Total horse damage: | 122 | 
| Total teamdamage: | 2 | 
| Avg. melee teamdamage per round: | 0.25 | 
| Avg. ranged teamdamage per round: | 0.00 | 
| Avg. teamdamage per round: | 0.25 | 
| πͺ Melee teamkills: | 0 | 
| πΉ Ranged teamkills: | 0 | 
| π₯ Throwing teamkills: | 0 | 
| πͺ Mounted melee teamkills: | 0 | 
| πΉ Mounted ranged teamkills: | 0 | 
| π₯ Mounted throwing teamkills: | 0 | 
| Total teamkills: | 0 | 
| πͺ Melee damage: | 48 | 
| πΉ Ranged damage: | 0 | 
| π₯ Throwing damage: | 0 | 
| πͺ Mounted melee damage: | 26 | 
| πΉ Mounted ranged damage: | 0 | 
| π₯ Mounted throwing damage: | 0 | 
| π Total horse teamdamage: | 122 | 
| Total teamdamage received: | 74 | 
| πͺ Deaths by melee: | 1 | 
| πΉ Deaths by bow/crossbow: | 0 | 
| π₯ Deaths by throwing: | 0 | 
| πͺ Deaths by mounted melee:: | 0 | 
| πΉ Deaths by mounted ranged:: | 0 | 
| π₯ Deaths by mounted throwing:: | 0 | 
| Total deaths by teammates: | 1 | 
| # | Faction 1 | Faction 2 | Team 1 | Team 2 | Date | 
|---|---|---|---|---|---|
| Khuzait  | Vlandia  | Team [HINQ] HANWER (6)  | Team [IE] Longinus (2)  | 26.5.2024, 21:13  |